Jan 06, 2013 Drivers for wireless gaming receiver theguy 6 Jan 2013 12:56:31 968 posts Seen 24 seconds ago Registered 9 years ago I've an unofficial Xbox wireless gaming receiver which works with my android tablet but fails to work on my PC as Windows can't find the driver software. Sep 09, 2014 Today, Microsoft has announced availability of Windows drivers for the Xbox One controller. They apparently provide support for every game that was compatible with the 360 controller. Just install the software, plug in with a micro USB cable, and you're away. Download links for 32. Where to get free mac games.
While Microsoft continues to converge its experiences across Xbox One and Windows 10, programs like Play Anywhere are proving how unified platforms can be beneficial to both the consumers and the company itself. 'Xbox Wireless' shows this philosophy being applied to accessories too, building a hardware ecosystem between Microsoft's two flagship gaming platforms. Here's everything you need to know about Xbox Wireless, and its benefits to you as a gamer.
What is Xbox Wireless?
'Xbox Wireless' is a proprietary protocol developed by Microsoft for connecting accessories to Xbox One consoles. Like Bluetooth or Wi-Fi Direct, Xbox Wireless enables controllers and select headsets to establish a direct wireless connection with the console, while avoiding the complexities that come with adapters or physical cabling.
The protocol first made its debut back with the Xbox One. It served as the unbranded technology for connecting controllers to the console. Microsoft later expanded its capabilities while ushering in the Xbox Wireless name, embracing the technology as its protocol for premium wireless gaming. This also led to an expansion to Windows devices via an official adapter, allowing Xbox accessories to be used on PC.
Today Microsoft now refers to Xbox Wireless as an ecosystem for its licensed accessories, marketing the protocol for its seamless wireless experience across its platforms. With third-party manufacturers starting to release 'Xbox Wireless' devices, both Xbox One and PC can hook into the lineup of accessories.
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Using Xbox Wireless on Xbox One and Windows 10
If an Xbox One owner, you've likely been using Xbox Wireless for years without even knowing it. The radio frequency (RF) module embedded inside all Xbox One consoles taps into this protocol and is used to connect to most wireless accessories. While infrared (IR) and Wi-Fi Direct are used for connecting some devices, this is the sole way of connecting controllers wirelessly. Xbox Wireless devices can be connected to an Xbox One system using the 'Sync' button located on the front of the console.
Over on PC, connecting Xbox Wireless accessories is a little more challenging. The proprietary nature of Xbox Wireless means an official adapter is required, which will set you back $24.99. However, for that price you'll be getting support for eight controllers and their accompanying headsets, which should be more than enough for any gaming session.
The form factor of the current Xbox Wireless Adapter isn't exactly elegant. Thankfully, a revised version of the Xbox Wireless Adapter is set to release in the U.S. next year, which cuts the adapter's size down to a third of the original. Select devices are also offering integrated Xbox Wireless chips, though this is currently limited to a subset of pre-built PCs.
Why use Xbox Wireless?
Existing wireless technologies are available for gaming accessories, but Microsoft opted to develop its own protocol for further flexibility. Building a device offering around its own specification allows accessories to offer unique functionality while tying hardware down to its ecosystem.
Utilizing a higher frequency connection than traditional 2.4 GHz Bluetooth, on paper, Xbox Wireless promises a higher bandwidth connection for accessories. This, in turn, reduces latency, which can shave off vital milliseconds in competitive titles. The effects of this are mostly undetectable but should guarantee a stable connection for hardcore players.
Xbox Wireless is also able to transmit wireless stereo audio, which is used for dedicated Xbox Wireless headsets. This means the Xbox One controller's integrated 3.5mm jack can also be used as an audio output too, which isn't available over a Bluetooth connection. When paired with Windows Sonic spatial sound, an impressive virtualized 7.1 surround sound experience can be provided wirelessly.
One of the Xbox One controller's most unique features in terms of hardware, impulse triggers, are also limited exclusively to Xbox Wireless. On a standard Bluetooth connection you'll still be receiving a standard vibration, although games with rumble trigger support can offer a unique edge to the experience.
While these features aren't ground-breaking, they still contribute toward making for a 'premium' experience on Xbox Wireless. Integrated Bluetooth on recent controllers reduces the relevancy of the technology, but can still offer value for some gamers.
Xbox Wireless accessories
Due to protocol restrictions on Xbox One, all wireless controllers use Xbox Wireless for communication. As a result, Xbox wireless controllers should also work on PC with the official adapter.
Microsoft has also been expanding beyond controllers, partnering with various third-party accessory manufacturers to develop Xbox Wireless devices. LucidSound, Turtle Beach and Razer all announced products that fall in this range, kicking off the first wave of headsets that use the protocol. These are the headsets announced so far, for use across Xbox One and Windows 10.
Microsoft has also outlined partnerships with Astro, HyperX, PDP, Plantronics, and SteelSeries. These will assumedly deliver variants of Xbox Wireless accessories in the future. Going forward, Xbox Wireless headsets can be identified by an 'Xbox Wireless' icon on the box.
Xbox Wireless PCs
Microsoft has unveiled plans to expand the reach of Xbox Wireless via integrated solutions in Windows PCs. After partnering with hardware manufacturers, Xbox Wireless chips can be shipped in select devices, which are ready to go out of the box.
Adoption of Xbox Wireless has been minimal across major manufacturers, with only a small range of prebuilt devices offering this functionality. It's unclear whether adoption will increase going forward, though Microsoft is introducing integration on some flagship Surface devices. These are all the Windows 10 PCs currently available with Xbox Wireless integration:
We'll be sure to update this piece going forward if new devices and accessories hit the market.
Your thoughts on Xbox Wireless
What do you think of Xbox Wireless so far? Have you been using the official adapter on your Windows PC? If not, why are you holding back? Make sure to drop into the comments section below and share your thoughts on the technology.
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I have created a USB driver which allows you to use wired XBox 360 Controllers via USB, and wireless XBox 360 Controllers via the Microsoft Wireless Gaming Receiver for Windows, on your OSX machine, including support for the Apple Force Feedback library. The driver is licenced under the GPL.
Snow Leopard
I've released a version which will hopefully install and work fine on 32-bit Snow Leopard. It also contains 64-bit binaries, however I've been unable to test them because Apple have disabled my MacBook from booting into 64-bit mode. I have however been informed that 64-bit and 32-bit builds are both working.
ChatPad
I have got the Microsoft ChatPad working with my wired controller. The latest release of the driver includes support, and I'll be updating the USB information section of this website shortly. I've not yet checked the wireless receiver for compatibility.
Other info
Sadly, my PowerMac has died, which as my primary development machine has slowed progress.
I have added a version of the driver without support for the Guitar Hero controller, to allow the Guitar Hero for Mac game to work (it attempts to access hardware directly, which doesn't work if a real driver has claimed the device).
Help
If you find the driver does not work for you, please attempt and find out as much as you can about the device, preferably using the Apple 'USB Prober' application provided with the developer tools, but the output of System Profiler for the device may be enough. E-mail it back and I'll try and work with you to get it working.
Force feedback-enabled games
Games I've currently tested for force feedback support (only games that support basic rumble will probably function currently, as I've only implemented triangle, square and sine wave-type effects. I also lack any other force feedback device for comparison :) ):
Jammin' Racer - seems to work fine
X 360 Pc Wireless Gaming Receiver Driver
Preivous versions:
Pc Wireless Gaming Receiver Setup
Here's other similar drivers that are different versions or releases for different operating systems:Pc Wireless Gaming Receiver
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